DATE GOES HERE Weekly Work Log

Session Number 5
Week Number 4
Total Estimated Hours Contributed this Week: 
What was your overall goal for this week? finish up pre production tasks and blog

Work Tasks 

Date Task Description Time Spent Was this a Best Practice? 
4/10working on pre production for sound design50 mins yes
4/11 working on pre production blog post and recording room tone45 mins on blog post and about 8 on room tone yes
 4/12   
 4/13   
 4/14   

Personal Comments (Optional) 

Are there any other comments you would like to include? If so, please enter them here: 

DATE GOES HERE Weekly Work Log

Session Number 5
Week Number 2
Total Estimated Hours Contributed this Week:  3
What was your overall goal for this week? work on a lot of pre production stuff like scouting locations, making lists of sounds

Work Tasks 

Date Task Description Time Spent Was this a Best Practice? 
3/27worked on trello board40 mins yes
3/28 (absent) emailed team about what we were doing2 mins yes
 3/29 working on trello board and scouting locations 40 mins yes
3/30  absent  absent no 
 3/31 Working on tasks  whole period  yes

Personal Comments (Optional) 

Are there any other comments you would like to include? If so, please enter them here: 

March 20 Weekly Work

Session Number 5
Week Number 1
Total Estimated Hours Contributed this Week: 5
What was your overall goal for this week? brainstorm ideas and work on trello board with team

Work Tasks 

Date Task Description Time Spent Was this a Best Practice? 
3/20watching films40 mins yes
3/21 Meeting with Leduc 10 mins yes
 3/22 Discussing Trello board and ideas30 minutes yes
 3/23 Brainstorming ideas about film and each role with team whole period yes
 3/24 working on trello board and blog  40 mins yes

Personal Comments (Optional) 

Are there any other comments you would like to include? If so, please enter them here: 

guy wants to learn how to scrum but scrum master is reluctant to teach him

LOGLINE

PROTAGONISt

A normal guy

  • Protagonist explained
  • Tell us a little about this person
  • More description is better, really ‘paint a picture’ of them

PROTANGIONST CORE WOUND / MOTIVATION

living a boring life

  • Identify the core motivation / wound / want for the Protagonist

GENRE

Drama

  • Identify Genre(s) and / or Style(s)
  • List other films in this genre that inspire or are influencing your film element choices

PLOT DESCRIPTION

A guy finds a weird guy and trys talking to him

he finds out the guy is an ancient scrum master

he wants to learn the ways of scrum but the man is reluctant to teach him

he finally gives in and starts lessons of learning scrum

the guy is taught the ways of scrum and goes on to be a Scrum Master

  • Write a paragraph describing the beginning, middle, and end of the story arc 
    • Does the Protagonist achieve their goal?

TREATMENT

A School

normal clothing(plain t-shirt, jeans)

Mysterious cloak/robe

  • Complete a paragraph describing the protagonist’s world
  • This description helps the team build a better, more believable world
  • You may include wardrobe, family, friends, food choices, habits, hang-ups, etc.

INFLUENCES and EXAMPLES

Wes Anderson

  • List directors or other filmmakers FROM YOUR CHOSEN GENRE you are using for research and inspiration
  • List scenes FROM YOUR CHOSEN GENRE you are using for research and inspirationEmbed video clips of scenes that may influence or inspire stylistic choices in your film

Production Project

(Flickr.com, Tom’s Playground)

SUMMARY

Role

Sound Design

Intention (SMART Goal)

By March 1, as Sound Designer, I will have evidence of Mixing of sound by following Drive Opening Scene — How Refn Builds Suspense with Sound Design & Editing for Session 4.

PRE-PRODUCTION – INQUIRY

Leader(s) in the Field / Exemplary Work(s)

The Social Network

Ren Klyce

The music is very well done and fits the feeling of the scene. I think they use the sound effects very well. The sound effects are very well put together.

the way they use the music to display different feelings and emotions

Training Source(s)

  1. 4:03 The play-by-play commentary from the basketball game plays, this ties into what happens later in the film. so use sound to indicate what is going to happen later on in the film in a subtle way. we also hear this with police sirens
  2. 4:44 More sounds are brought in, a police scanner, the ticking of his watch and the burglar alarm, this builds suspense by having more sounds and lots of stuff going on
  3. 5:04 the fast ticking of the watch builds suspense and indicates that there is a time limit
  4. 5:22 we can hear on the police scanner that they 2 minutes away from the location indicating times running out, building suspense
  5. 5:51 as they are in driving away from the scene a police car is up ahead and they pull to the side. the music and sounds now drop down and are less intense indicating they are safe now
  6. 6:30 a helicopter spots them and driver floors it, they are now in an intense getaway and the sounds and the music kick up louder and more intense

Project Timeline

  1. watch videos on sound design
  2. watch leaders in field videos
  3. go over story board
  4. make list of sounds to record
  5. record sound

Evidence of Team Planning and Decisions

PRODUCTION – ACTION

The (FILM, SOUND, or GAME Creation)

Film

Skills Commentary

POST-PRODUCTION – REFLECTION

21st Century Skills

Ways of Thinking (Creativity, Innovation, Critical Thinking, Problem Solving)

Ways of Working (Communication & Collaboration)

Tools for Working (Info & Media Literacy)

Ways of Living in the World (Life & Career)

Reactions to the Final Version

Self-Evaluation of Final Version

Grammar and Spelling

Editor

Production Project for Session 3

SUMMARY

Role

Sound

Intention (SMART Goal)

By Jan. 13, as part of team 4 as sound I will have evidence of making a good punch/hit sound How Punching Sounds Are Made For Movies | Movies Insider

PRE-PRODUCTION – INQUIRY

Leader(s) in the Field / Exemplary Work(s)

Training Source(s)

you need to have lots of layering

you use lots of different items to make it sound authentic, not just hands

you can use just one item for one scene for all the sounds

you can create really any sound if you have the right items

foley sounds are based on actors movements and interactions

punching sounds can have different levels of intensity depending on what you do with your resources and how hard you hit

Project Timeline

Proposed Budget

Evidence of Team Planning and Decisions

PRODUCTION – ACTION

The (FILM, SOUND, or GAME Creation)

Below is the film my group made

Film

Skills Commentary

below is the slideshow that my group and i went over

Slideshow

POST-PRODUCTION – REFLECTION

21st Century Skills

i was able to communicate with my team and director for sound

Ways of Thinking (Creativity, Innovation, Critical Thinking, Problem Solving)

i used different objects for sound effects when we had no other options.

Ways of Working (Communication & Collaboration)

Tools for Working (Info & Media Literacy)

Ways of Living in the World (Life & Career)

Reactions to the Final Version

Self-Evaluation of Final Version

Grammar and Spelling

Editor

Film Analysis Worksheet

summary

  • IN ONE TO TWO SENTENCES, DESCRIBE WHAT FILM YOU ANALYZED FOR THIS PROJECT AND WHY YOU CHOSE IT
  • DELETE ALL OF MR. LE DUC’s ALL UPPERCASE INSTRUCTIONS ABOVE

Film Analysis

Film TitleDo The Right Thing
Year1989
DirectorSpike Lee
CountryUS
GenreDrama, Comedy
If you could work on this film (change it), what would you change and why?I cant Think of anything after the first watch

Film information can be found at imdb.com

As you view films, consider how the cuts, camera angles, shots, and movement work to create particular meanings. Think about how they establish space, privilege certain characters, suggest relationships, and emphasize themes. In addition to shot distances, angles, editing, and camera movement, note details of the narrative, setting, characters, lighting, props, costume, tone, and sound.

Ask yourself the following questions:

TOPICYOUR NOTES
1. Who is the protagonist?Mookie
2. Who is the antagonist?Pino
3. What is the conflict?
4. What is the theme or central, unifying concept? (summarize in one or two words)
5. How is the story told (linear, non-linear, with flashbacksflash-forwards, at regular intervals)
6. What “happens” in the plot (Brief description)?
7. How does the film influence particular reactions on the part of viewers (sound, editing,
characterization, camera movement, etc.)? Why does the film encourage such
reactions?
8. Is the setting realistic or stylized? What atmosphere does the setting suggest? Do particular objects or settings serve symbolic functions?
9. How are the characters costumed and made-up? What does their clothing or makeup reveal about their social standing, ethnicity, nationality, gender, or age? How do costume and makeup convey character?
10. How does the lighting design shape our perception of character, space, or mood?
11. How do camera angles and camera movements shape our view of characters or spaces? What do you see cinematically?
12. What is the music’s purpose in the film? How does it direct our attention within the image? How does it shape our interpretation of the image? What stands out about the music?
13. How might industrial, social, and economic factors have influenced the film? Describe how this film influences or connects to a culture?
14. Give an example of what a film critic had to say about this film. Use credible sources and cite sources.Example: “The Shawshank Redemption Movie Review (1994) | Roger Ebert.” All Content. N.p., n.d. Web. 24 June 2015.
15. Select one scene no longer than 5 minutes that represents well the whole film and shows relevant cinematic elements. Write a one-sentence description of the scene and record the time of the scene.Example: from 1:05:00 to 1:10:00.Explain why you chose this scene.PLACE THE TIME STAMP FROM THE SCENE HERE… Example: 00:00:00 – 00:05:00 
16. In the selected scenewrite a sentence for each of the elements below to justify why this scene best represents the film:
a. Screenwriting:
b. Sound Design:
c. Camera Movements/Angles:
d. Light Setup:
e. Soundtrack/Score:
18. What’s the socio-cultural context of this film?

Production Project for Sessions 1 and 2

SUMMARY

Role

Intention (SMART Goal)

PRE-PRODUCTION – INQUIRY

Leader(s) in the Field / Exemplary Work(s)

Training Source(s)

Project Timeline

Proposed Budget

PRODUCTION – ACTION

The (FILM, SOUND, or GAME Creation)

Skills Commentary

POST-PRODUCTION – REFLECTION

21st Century Skills

Ways of Thinking (Creativity, Innovation, Critical Thinking, Problem Solving)

Ways of Working (Communication & Collaboration)

Tools for Working (Info & Media Literacy)

Ways of Living in the World (Life & Career)

Reactions to the Final Version

Self-Evaluation of Final Version

Grammar and Spelling

Editor