Session 4 Year 3 Production Project: Film

Dance Death , Anonymous, German” by The Metropolitan Museum of Art/ CC0 1.0

SUMMARY – Due Jan. 28

Role

  • All/Editor

Intention (SMART Goal) for the Session

  • By Feb 28, as part of TEAM GAVIN, I will have evidence of Portraying the sound of my song through film by following How to Plan a Music VIdeo for Session 4.

PRE-PRODUCTION – INQUIRY – Due Jan. 29

LEADER(S) IN THE FIELD / EXEMPLARY WORK(S)

David Lynch

Primary Source

I chose this video because David Lynch goes into detail about why he loved art, the things that inspired him, etc. Him explaining these things kind of inspire me to want to have the same devotion and love for art as he did.

Secondary Source

This video goes into detail on the ideas of David Lynch, His films, and his overall philosophy of art not needing an explaination, but art explaining for you.

TRAINING SOURCE(S)

0:40-Write a really rough narrative of what the story could be

0:48-Plan different kind of shots you want to get

0:49-Organize different shot categories

1:01-Use screenshots and links to things you may want to reference

1:20-Delete the things you dont want anymore/refine the artistic vision

1:50-Create the storyboard

PRE-PRODUCTION – PLANNING – Due Feb. 7

PROJECT TIMELINE

Pre-production Milestones

  • Plan Shots
  • Plan mood/genre
  • Plan locations

Production Milestones

  • Capture all footage
  • Done with song for music video
  • Edits done and polished

Post-production Milestones

  • Finish slides/submit film link
  • Receive feedback
  • finish blog post

PROPOSED BUDGET

An editor for a music video on average is paid $31.60 an hour. If I work for 3-4 days editing, at about an hour a day, that would put me at around $126

EVIDENCE OF TEAM PLANNING AND DECISIONS

PRODUCTION – ACTION – Due Feb. 27

THE (FILM, SOUND, or GAME)

Embed or link the final version of the film, game, or song from your Google Drive (FILM & ROCK) or itch.io (GAME). Make sure it is publicly viewable.

Write a descriptive sentence about the embedded or linked project above.

SKILLS COMMENTARY

Link the team slideshow with your role, SMART Goal, and evidence of your SMART Goal for this session.

Write a sentence about your role in the slideshow and creative and technical contributions to the project.

POST-PRODUCTION – REFLECTION – Due Mar. 7

21st CENTURY SKILLS

Ways of Thinking (Creativity, Innovation, Critical Thinking, Problem Solving)

How did you grow in these areas during this project? Pick one and explain.

Ways of Working (Communication & Collaboration)

How did you grow in these areas during this project? Pick one and explain.

Tools for Working (Info & Media Literacy)

How did you grow in these areas during this project? Pick one and explain.

Ways of Living in the World (Life & Career)

How did you grow in these areas during this project? Pick one and explain.

REACTIONS TO THE FINAL VERSION

Place at least one comment from the PEER review and cite the student’s first name. Place at least one comment from the ADVISOR review and cite the student’s first name.

SELF-REFLECTION

Pick one of these types of reflection; action points, evaluative, intentional, or retrospective, state which one you picked, and write your reflection here…

GRAMMAR AND SPELLING

Place the name of the grammar and spelling tool you used to create this blog post.

EDITOR

Name the person who reviewed your blog post for grammar and spelling issues. First name only.

DID YOU DELETE ALL OF MR. LE DUC’s INSTRUCTIONS ABOVE? <— DELETE THIS INSTRUCTION, TOO 🙂 !!!

Session 4 Year 2 Production Project: School of Rock

Death biting snake, 1904, Oscar“/ CC0 1.0

SUMMARY – Due Jan. 28

Role

  • BASASASASASASASS!?!?!?!?!?!!?!!?!?!

Intention (SMART Goal) for the Session

  • By Feb 28, as part of TEAM (G), I will have evidence of the filthiest heaviest song I’m capable of making by following for Session 4.

PRE-PRODUCTION – INQUIRY – Due Jan. 29

LEADER(S) IN THE FIELD / EXEMPLARY WORK(S)

Swans-Early, Filth-Cop Era Swans.

Primary Source

I chose this video because it showcases the raw energy that Swans produce with their music. This is not the exact sound I’m going for with my song though. I would have put a live video of their 80s Filth stuff, which IS what I am going for, but it is impossible to obtain such a thing.

Secondary Source

I chose this video because it delves into Michael Gira’s influences, interest, and overall more insight about the kind of person he is.

TRAINING SOURCE(S)

  • 1:08-“The 7 Dwarves” represent a spectrum of frequencies. 5 of these dwarves represent parts of the sound spectrum relevent to bass. He goes more in depth about what these dwarves represent and how they can help get bad frequencies out.
  • 2:08-Tubby the dwarf represents the bottom of the sound spectrum, around 80hz. Reducing the amount of bass on the bass/amp will help make sure Tubby is not taking over.
  • 3:49-Turning the tone knob down on your bass and bass up on your amp is a good way for Tubby to shine.
  • 4:32-Muddy the dwarf is around 250hz, decreasing it will help it sound less muddy and muffled, increasing will helpit sound fuller. So too much=muddy, too little=hollow.
  • 6:57-Honkey the dwarf is around 500hz

PRE-PRODUCTION – PLANNING – Due Feb. 7

PROJECT TIMELINE

Pre-production Milestones

  • Decide genre/research influences
  • Plan out song/structure and what not
  • Complete pre-production blog post section

Production Milestones

  • Connect all instruments to Garageband/make sure everything is working
  • Record song/vocals
  • Mix the song

Post-production Milestones

  • Finish production blog post and slideshow
  • Recieve feedback from peers and advisory members
  • Finish blog post

PROPOSED BUDGET

I would not be paying for a mixer/engineer as I’m doing all of that myself. If I were to hypothetically hire a mixer/engineer, the average cost is around $90-100.

The average cost for an hour of studio time is around $50, so if I were to need around 8 days that would put me at $400.

Those combined would be around $500.

EVIDENCE OF TEAM PLANNING AND DECISIONS

Document: EQ Sources

Will have new images soon, I have this document though.

PRODUCTION – ACTION – Due Feb. 27

THE (FILM, SOUND, or GAME)

Horrifyingly Extruciating Death at the Hands of an Unkown Evil Entity in the Abyss of Oblivion

An 80s Swans era inspired nightmare of heavy, flying drums, vicious bass, and confusingly scary guitar riffs. A song intended to make the listener really have to pay attention to what they are hearing.

SKILLS COMMENTARY

Link the team slideshow with your role, SMART Goal, and evidence of your SMART Goal for this session.

I provided all instrumentation. I did vocals. I Mixed and Mastered the song

However: There is an alternate version with other people’s skills providing instrumentation, vocals, and mixing/mastering.

POST-PRODUCTION – REFLECTION – Due Mar. 7

21st CENTURY SKILLS

Ways of Thinking (Creativity)

It was very frustating and fun to have to come up with certain mixing and EQ’s during this session. It was really frustating when I would spend almost the whole class period trying to get a certain sound and it just wouldn’t sound right. But it was very worth finally finding the right sound or accidentally coming up with something really cool.

Ways of Working (Collaboration)

I really wanted collaborators for this song because I thought it was a cool idea to have a bunch of talented people have my version of the song and see what they could do on their respectivve fields of expertise.

For this I reached out to:

Tucker: Producing/Mixing/Mastering

Dylan: Vocals/Guitar

Warner: Drums

Ryan: Guitar/Vocals

Tools for Working (Info & Media Literacy)

How did you grow in these areas during this project? Pick one and explain.

Ways of Living in the World (Life & Career)

How did you grow in these areas during this project? Pick one and explain.

REACTIONS TO THE FINAL VERSION

Place at least one comment from the PEER review and cite the student’s first name. Place at least one comment from the ADVISOR review and cite the student’s first name.

SELF-REFLECTION

Pick one of these types of reflection; action points, evaluative, intentional, or retrospective, state which one you picked, and write your reflection here…

GRAMMAR AND SPELLING

Place the name of the grammar and spelling tool you used to create this blog post.

EDITOR

Name the person who reviewed your blog post for grammar and spelling issues. First name only.

DID YOU DELETE ALL OF MR. LE DUC’s INSTRUCTIONS ABOVE? <— DELETE THIS INSTRUCTION, TOO 🙂 !!!

Recommendation for Micha

Micha is an absolute killer when it comes to focusing on what he needs to do and getting it done. I met Micha in middle school and since then we’ve been good friends. Micha is a very centered individual, but he also knows how to treat others with respect and dignity. Since I met him, Micha has been a very funny person, but of course, knows when too much is too much. I would personally recommend any place of work to hire Micha for his outstanding work ethic, comedic, kind, and respectful personality, and his ability to adapt to things he is still learning.

Song Pitch: Session 4, Year 2

LOGLINE

Person struggles to keep body and mind alive and intact from unkown force.

PROTAGONIST

‘-.’-.’-.’-.-;.-;.-;.-‘-.-.;-;-.’-.’-.;-.-‘.-‘-.;-.;-.;-.’-.-‘-.’-.’-.-‘;-.;-.-‘.-‘.

PROTANGIONST CORE WOUND or MOTIVATION 

The wound is currently ongoing, all over, never over.

GENRE

Industrial-Noise-Sludge Metal Brutality

PLOT DESCRIPTION

Destruction and Death upon a single man.

INFLUENCES and EXAMPLES

Filth Era Swans

Chat Pile

Dystopia

Godflesh

WHO WILL YOU NEED TO ACCOMPLISH THIS IDEA?

  • Me
  • Potentially Warner for drums
  • Potentially Dylan for vocals
  • Potentially Tucker/Kellan for Mixing

WHAT DO YOU HOPE TO LEARN FROM THIS PROJECT

  • I hope to push my creativity.
  • I want this session to be the one where I lock in and get as much work done as possible in the time I have.
  • I am gonna try to do vocals, which I have never tried.

Session 3 Year 3 Production Project: Film

Fear and Horror Guillaume Benjamin” by J. Paul Getty Museum/ CC0 1.0

SUMMARY – Due Dec. 9

Role

  • Sound

Intention (SMART Goal) for the Session

PRE-PRODUCTION – INQUIRY – Due Dec. 13

LEADER(S) IN THE FIELD / EXEMPLARY WORK(S)

Ron Bartlett

Primary Source

The sound design in this scene builds and incredible amount of tension, from the kettle slowly boiling and whistling and getting to it’s peak when the scene reaches the climax, to the impactful sounds of the punches thrown, walls smashed, and men grunting. This scene immerses me in what’s happening and makes me wanna pay attention.

Secondary Source

I chose this source because Ron Bartlett goes in depth on the sound of Blade Runner 2049. He explains why he chose to do some of the things he did, and gives a lot of background to his choices.

TRAINING SOURCE(S)

0:07-Use sound effect libraries

0:21-know what mood your’re after

0:44-work out all of the elements you will need

1:19-add sound effects that aren’t exactly in the scene/shot, but would make sense for the setting

2:19-Think about the frequency response of the sound effects (make sure they aren’t all low and rumbly, or high pitched and thin, spread them out)

3:07-Use EQ to balance/exagerate the sounds

PROJECT TIMELINE

PRE-PRODUCTION MILESTONES

  • Storyboard Done
  • Roles Decided
  • Script Written

Production Milestones

  • Footage Recorded
  • Audio Recorded
  • Editing Done

Post-production Milestones

  • Films Presented to Class
  • Films Presented to Professionals
  • Blog Post and Project Tracking Sheet Filled Out

PROPOSED BUDGET

$3000

EVIDENCE OF TEAM PLANNING AND DECISIONS

Displaying IMG_7097.jpeg

PRODUCTION – ACTION – Due Jan. 10

THE (FILM, SOUND, or GAME)

The Picnic

A short thriller about a backstabbing (chest stabbing) girlfriend leading her boyfriend to a picnic that ends in blood.

SKILLS COMMENTARY

Slideshow

I was the sound designer but was not able to design any sound.

POST-PRODUCTION – REFLECTION – Due Jan. 17

21st CENTURY SKILLS

Ways of Thinking (Creativity, Innovation, Critical Thinking, Problem Solving)

I thought a lot about what I COULD have done had I had the chance but I ended up not being able to go through with any of it. I feel that the ideas I had will help with next session however.

Ways of Working (Communication & Collaboration)

I was able to communicate with my team that I likely would not have been able to get much done, and that I would’t be available for filiming due to work and not having much time. This gave them time to prepare for the fact that they wouldn’t have a sound designer which allowed them to figure out there own plan.

Tools for Working (Info & Media Literacy)

I was going to take inspiration from films like The Lighthouse and Blade Runner 2049, but was never able to go through with the ideas these gave me.

Ways of Living in the World (Life & Career)

I learned that I should be more focused on obstacles that might get in the way of getting certain things done. I also feel like this session showed me how important planning way way ahead can be and how it can help with problems that might get in the way of getting things done on time.

REACTIONS TO THE FINAL VERSION

Place at least one comment from the PEER review and cite the student’s first name. Place at least one comment from the ADVISOR review and cite the student’s first name.

SELF-REFLECTION

I picked action points: I don’t have any material to reflect off of so I’ll just go off of the things that happened throughout the session. I would definetly not that I need to focus on how I can get things done with time constraints, unavailability, etc. I wanna focus on getting ahead of the problems and getting things done when I have the chance even if it’s not a lot of time. And if it isn’t a lot of time I need to plan out what I can do in that amount of time and not try to do too much.

GRAMMAR AND SPELLING

I used Grammarly and had an editor to check my spelling and grammar.

EDITOR

Emerson

Session 3 Year 2 Production Project: School of Rock

Technische opname van een duikuitrusting met het prototype van een onderwater communicatie installatie.“/ CC0 1.0

SUMMARY – Due Dec. 9

Role

  • Bazisst

Intention (SMART Goal) for the Session

PRE-PRODUCTION – INQUIRY – Due Dec. 13

LEADER(S) IN THE FIELD / EXEMPLARY WORK(S)

Stin (Austin Tackett)

Primary Source

I chose this source/leader in the field because I absolutely love this band and their latest album “Cool World” that they’ve released and I’ve been extremely inspired to make something replicating their sound.

Secondary Source

This Guy goes into detail and does a deep analysis of the themes, sounds, techniques, choices and overall quality (subjetive, but still) of the album and the songs within it, and gives an unbiased review.

TRAINING SOURCE(S)

PROJECT TIMELINE

Pre-production Milestones

  • Decide roles for the team.
  • Discuss the overall sound/genre.
  • Research influences.

Production Milestones

  • Getting things to work.
  • Jamming with the team.
  • Mixing the song.

Post-production Milestones

  • Export and link the song.
  • Present the slideshow.
  • Receive feedback.

PROPOSED BUDGET

The studio cost for this session would cost around $1800

I calculated how much an hour of time in a professional studio costs on average and multiplied it by the amount of days/hours we would be in the studio for this session.

Average cost an hour-around $90

Time-around 20 hours (20 days, about an hour every day)

EVIDENCE OF TEAM PLANNING AND DECISIONS

The same lyrics that we did not have a chance to record last session.

PRODUCTION – ACTION – Due Jan. 10

THE (FILM, SOUND, or GAME)

Song

SKILLS COMMENTARY

Slideshow

I recorded some of the bass, but wasn’t able to record the rest of it due to absences.

POST-PRODUCTION – REFLECTION – Due Jan. 17

21st CENTURY SKILLS

Ways of Thinking (Creativity, Innovation, Critical Thinking, Problem Solving)

I tried working in a more unique tone to my bass and tried to come up with heavier, groovier riffs. I had to think about how to come up with a bass tone that was heavy enough for my personal preference buy also didn’t drown out the guitar.

Ways of Working (Communication & Collaboration)

We communicated a lot on the general sound we wanted and listened to eachother’s ideas. We also drew out the structure of the song and how it would progress which helped a lot in going through with the actual recording process.

Tools for Working (Info & Media Literacy)

I listened to a lot of music in the same genre for inspiration on the tone of my bass, it also helped me come up with better riffs and what not.

Ways of Living in the World (Life & Career)

This session I learned once again that not being present can be a horrible thing for the project and the team in general, in school or anywhere else.

REACTIONS TO THE FINAL VERSION

April said vocals would be a good addition.

SELF-REFLECTION

I picked retrospective: I learned about how to use the eq in garageband and I feel like that will help a lot in future sessions and in making music in general. I also mentioned that we drew and mapped out the structure of the song which I hadn’t thought of until Tucker mentioned doing it, and it helped a lot.

GRAMMAR AND SPELLING

I used Grammarly.

EDITOR

Tucker

Preparing a Film/Game/Song Pitch TEMPLATE

https://youtube.com/watch?v=4LTtr45y7P0%3Ffeature%3Doembed

Answer These Questions with Your Pitch

  • Is this game/film/song worth making?
  • Can this team actually make this project?

LOGLINE / WHAT PROTAGONIST DOES

  • Explore and use the Logline Creator and Resources to help build your logline
  • TEMPLATE 1: SomeONE or THING fighting SOMEONE or THING for SOMEONE or THING
  • Another way to think structure your logline…
  • TEMPLATE 2: In a world where ____, ____ needs to ____, otherwise ____ will happen.

The Three Sections of the Logline

  1. World establishment/ SETTING.
  2. OBJECTIVE/MOTIVE for the journey.
  3. CONSEQUENCE/STAKES of the journey.

PROTAGONIST / MAIN CHARACTER

  • Protagonist explained
  • Tell us a little about this person/setting/circumstance
  • More description is better, really ‘paint a picture’ of them

PROTANGIONST CORE WOUND or MOTIVATION 

  • Identify the core motivation/wound/want for the Protagonist
  • These two videos are really for film but could help game and rock, too
https://youtube.com/watch?v=wm-kBreibFg%3Ffeature%3Doembed
https://youtube.com/watch?v=6arvROwW-Ds%3Fstart%3D3949%26feature%3Doembed

GENRE

  • Identify Genre(s) and / or Style(s)

PLOT DESCRIPTION / GAME PLAY & WIN STATE

  • Write a paragraph describing the beginning, middle, and end of the story arc or gameplay
    • Does / can the Protagonist achieve their goal?

TREATMENT: THE WORLD OF THE PROTAGONIST

  • Complete at least one paragraph describing the protagonist’s world
  • This description helps the team build a better, more believable world
  • You may include wardrobe, family, friends, food choices, habits, hang-ups, etc.
  • Use descriptive language; colorful adjectives and adverbs that help reveal more about the protagonist; they are lazy so their room is a “hopeless mess of dirty laundry and homework papers”
  • Use sensory language; see, hear, touch, etc.
  • Be really specific
    • “Small, dark room that smells like dirty socks and leftover take-out food”

INFLUENCES and EXAMPLES

  • List directors, game designers, songwriters, or other creations FROM YOUR CHOSEN GENRE you are using for research and inspiration
  • List or embed scenes, game elements, and song sections FROM YOUR CHOSEN GENRE you are using for research and inspiration

Session 2, Year 2, Rock Production Project

Fire Flame” by Mohamed Nohassi/ CC0 1.0

SUMMARY

ROLE

  • Bass

INTENTION (SMART GOAL) FOR THE SESSION

PRE-PRODUCTION – INQUIRY

LEADER(S) IN THE FIELD / EXEMPLARY WORK(S)

Stin (Austin Tackett)

PRIMARY SOURCE

I chose this source/leader in the field because I absolutely love this band and their latest album “Cool World” that they’ve released and I’ve been extremely inspired to make something replicating their sound.

SECONDARY SOURCE

This Guy goes into detail and does a deep analysis of the themes, sounds, techniques, choices and overall quality (subjetive, but still) of the album and the songs within it, and gives an unbiased review.

TRAINING SOURCE(S)

1:09-Play with the rythm

2:26-Add Syncopation

4:14-Play notes other than the root

6:14-add octave jumps

7:00-Rythm and timing

9:12-amp and filter envelopes

10:41-Note length

12:33-melodic Fills

13:47-Subtle development + variation

0:32-The sliding gives me ideas for a bassline

0:48-The kind of jumpy, stopping and going of this part is cool too

The whole video just gives me ideas for what I can do with bass, I don’t really know what notes I could put.

PROJECT TIMELINE

  • Decide roles for the team.
  • Discuss the overall sound/genre.
  • Research influences.

Production Milestones

  • Getting things to work.
  • Jamming with the team.
  • Mixing the song.

Post-production Milestones

  • Export and link the song.
  • Present the slideshow.
  • Receive feedback.

PROPOSED BUDGET

Around $1400 for the amount of time we would need to spend in the studio.

EVIDENCE OF TEAM PLANNING AND DECISIONS

Some lyrics we planned to add but did not have a chance to

PRODUCTION – ACTION

THE (FILM, SOUND, or GAME)

SchLaBO

SKILLS COMMENTARY

Slideshow

POST-PRODUCTION – REFLECTION

21st CENTURY SKILLS

WAYS OF THINKING (PROBLEM SOLVING)

As per usual, we had LOTS of technical difficulties. There we mostly just issues with getting sound to go through, or come out the right way. We solved most of these issue by getting assistance from peers, or Mr. Le Duc. Other times we had to figure out solutions on our own, which we would get through by either talking through things as a team, or allowing just one person to take over and solve it, which worked very well most of the time.

WAYS OF WORKING (COLLABORATION)

We collaborated really well this session I felt. We talked about issues we would encounter, we jammed very well together, we allowed eachother to express concerns, opinions, and ideas.

TOOLS FOR WORKING (MEDIA LITERACY)

I listened to a lot of music in the same genre, and other related genres we planned to portray with our original song. The times we were recording for our orignally planned song I felt the music I listened to helped boost my creativity and give me ideas.

Some of what I listened to:

Filth by Swans

Cool World by Chat Pile

God’s Country by Chat Pile

In Utero by Nirvana

WAYS OF LIVING IN THE WORLD (Career)

I learned that being sick is, of course, an absolute curveball for most everything in life. While my team and the song we ended up with satisfied us. without me this session, that could potentially not be said for future sessions. This also relates to real world, professional workplaces.

REACTIONS TO THE FINAL VERSION

Peer: “It sounds mentally ill”-Dylan

“There were groovy parts, mix the bass louder, and vocals.-Liam

Advisor: “it sounds very interesting, make the vocals louder” -Liam

SELF-REFLECTION

Pick one of these types of reflection; action points, evaluative, intentional, or retrospective, state which one you picked, and write your reflection here…

GRAMMAR AND SPELLING

I used Grammarly to check my grammar and spelling.

EDITOR

Warner

Rock: Someone or Thing Fighting Someone of Thing for Someone or Thing Pitch

LOGLINE

  • Student wanting to be free of the burden of the school system to feel fulfilled and free.

PROTAGONIST 

  • The everday student.

PROTANGIONST CORE WOUND / MOTIVATION 

  • Not liking school/the school system

GENRE

  • Industrial Metal
  • Sludge Metal
  • Noise Rock

PLOT DESCRIPTION

  • Write a paragraph describing the beginning, middle, and end of the story arc 
    • Does the Protagonist achieve their goal?

TREATMENT

  • The setting is basically just school. It could be capital, or any other school.

INFLUENCES and EXAMPLES

  • Chat Pile
  • Swans
  • Godflesh
  • Sonic Youth

Session 2, Year 3, Film Production Project

slightly leaning, abandoned house appears” by Carol M Highsmith/ CC0 1.0

SUMMARY – Due Sept. 27

ROLE

  • Editor

INTENTION (SMART GOAL) FOR THE SESSION

PRE-PRODUCTION – INQUIRY – Due Oct. 3

LEADER(S) IN THE FIELD / EXEMPLARY WORK(S)

Angus Wall

PRIMARY SOURCE

SECONDARY SOURCE

TRAINING SOURCE(S)

0:18-How to add the fade out effects

0:27-Constant gain and what it does

0:56-Constant power and what it does

1:09-Exponential Fade and what it does

3:00-Syncing Footage with audio

7:20-Repeating the process

9:16-Merging audio with video

10:38-Making a custom shortcut

12:40-Naming MOS files with subclipping

14:20-Final Organizing before editing

PROJECT TIMELINE

PRE-PRODUCTION MILESTONES

  • Storyboard Done
  • Roles Decided
  • Script Written

Production Milestones

  • Footage Recorded
  • Audio Recorded
  • Editing Done

Post-production Milestones

  • Films Presented to Class
  • Films Presented to Professionals
  • Blog Post and Project Tracking Sheet Filled Out

Budget

Film Budget Sheet

$4890 for 30 hours of work, for the whole team=

EVIDENCE OF TEAM PLANNING AND DECISIONS

PRODUCTION – ACTION – Due Oct.11

THE (FILM, SOUND, or GAME)

Film

SKILLS COMMENTARY

Slideshow

My intentions were to learn and improve my editing of the audio this session, however due to being sick, I only had time to visually edit. (we also hadn’t captured audio)

POST-PRODUCTION – REFLECTION – Due Oct. 18

21st CENTURY SKILLS

WAYS OF THINKING (PROBLEM SOLVING)

Due to a lack of time and absences on my part, as an editor I had to find another way to apply my own part to the film. At home I used capcut to color grade and add effects.

WAYS OF WORKING (COLLABORATION)

I collaborated with my team this session by communicating about certain styles the team wanted within the final edit of the film. I did my best to apply these stylistic choices. My team and I discussed the color grading specifically and decided that a warmer look for the dream sequence/outdoor part of the film would be fitting for the sort of dystopian look we were shooting for. We discussed that a cooler look would be good for the end scene to represent a more modern, technological look, as the main character is supposed to be waking up in a hospital.

TOOLS FOR WORKING (MEDIA LITERACY)

I did not have anything to edit until the last few days of the film, so I spent the majority of the time before that brainstorming and looking at a multitude of references so that I could convey the decided style withing our film.

WAYS OF LIVING IN THE WORLD (Career)

I learned that being sick is, of course, an absolute curveball for most everything in life. While my team and the film were able to survive without me this session, that could potentially not be said for future sessions. This also relates to real world, professional workplaces.

REACTIONS TO THE FINAL VERSION

“The color grading was very good, I liked how it Changed from warm to cool” – Isabelle

Place at least one comment from the ADVISOR review and cite the student’s first name.

SELF-REFLECTION

I picked retrospective; This session I felt I was able to convey certain things with what I did. I edited with certain intentions and the peer reviews confirmed that I conveyed what I intended to which made me pretty satisfiied with the final product.

GRAMMAR AND SPELLING

I used Grammarly to check the grammar and spelling of this blog post.

EDITOR

Mira